The Zero Engine

$ g++ main.cpp -o game && ./game | diff - golden.txt && echo PASS

Watch the foundation of a game get built from nothing. Every layer explained as it's written, every skill proven by a compiler. These are the layers most developers stand on and never see inside.

By hand, from zero, in public. The work lives in the repo and the devlog, commit by commit.

The rules

  • Closed-book bosses: every skill is proven from an empty file, no notes.
  • The compiler is the judge: output diffed against a golden file, byte for byte.
  • AI is a tutor, never a ghostwriter.
  • Everything auditable: public repo, public devlog.

Season 1: The Machine & The Language

  • M1Hello, Machinecurrent
  • M2A playable game in the terminalnot started
  • M3How data really livesnot started
  • M4I build the structures myselfnot started
  • M5The shape of a gamenot started

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